Experiential Learning Design Studio
Instructional Design Toolkit

Experiential Learning
Design Studio

Three integrated tools for designing, planning, and documenting experiential learning — from learning objectives through to evaluation.

Instructional Design Tool · Tool 1

Experiential Learning Design Template

Plan each phase of your learning cycle — Experience, Reflection, Generalization, Application, and Evaluation — with activities, timing, and notes in one place.

New to this studio? Start with the Objective Builder (Tab 2) to write your learning objective first — then come back here to design your full learning cycle around it.
Learning Objective
This objective anchors your entire design. Every activity, phase, and timing decision in this template should serve it — the Evaluation phase at the bottom is where your learning objective activity happens.
cycle(s)
Total Session Time
0 min
Experience: 0 min
Reflection: 0 min
Generalization: 0 min
Application: 0 min
Evaluation: 0 min
Add another cycle Add a second Experience → Reflection → Generalization → Application cycle before the Evaluation phase.
Evaluation Phase
5
Evaluation
The learner performs the learning objective — observed or assessed against the stated criteria.
Learning Objective
min
⏱ Plan for this. Your evaluation activity happens inside your workshop — budget this time before you finalise your session plan.
Notes / Instructions
Instructional Design Tool · Tool 2

Learning Objective Builder

Step through all four components to craft a complete, well-structured learning objective. When you're done, send it directly to the ELD Template.

1
Performance
2
Standards
3
Evaluator
4
Conditions
Step 1 of 4

Performance

Start here — define what the learner will actually do. Choose a Bloom's level, select an action verb, then describe the skill or task.

Describe what the learner will do — be specific.

Step 2 of 4

Standards

Select one or more measurable success criteria and fill in the details.

Step 3 of 4

Evaluator

Who will assess the learner's performance?

Step 4 of 4

Conditions

Select the teaching & learning methods and arrange them in the order they will occur. These will open your finished objective.

Selected methods (in order):
None selected yet

Click chips above to reorder by removing and re-selecting.

Your Learning Objective

Conditions
Performance
Standards
Evaluator
Select all text below and press Ctrl+C / Cmd+C to copy:
Companion References · Tool 3

Bloom's Toolkit

Use these alongside the Objective Builder to target the right cognitive level and select the most precise action verbs for your context.

How these fit together: Use the Level Targeter first if you're unsure where your objective sits, then open the Bloom's Taxonomy Guide to explore verbs for that level, then head to the Objective Builder tab to assemble your complete objective.